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File GameEngine.h

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定義 Grid++ 的公開 GameEngine handler 與實際引擎。

  • #include <algorithm>
  • #include <array>
  • #include <cmath>
  • #include <cstddef>
  • #include <cstdint>
  • #include <filesystem>
  • #include <limits>
  • #include <memory>
  • #include <stdexcept>
  • #include <string>
  • #include <unordered_map>
  • #include <utility>
  • #include <vector>
  • #include "GridAssetManager.h"
  • #include "GridMaze.h"
  • #include "GridObject.h"
  • #include "Overlay.h"
  • #include "raylib.h"

Namespaces

Type Name
namespace gridpp

Classes

Type Name
class GameEngine
建立視窗並管理遊戲物件、迷宮、覆蓋元件與主迴圈。

The documentation for this class was generated from the following file GameEngine.h